Ghost of Yotei' Stays True to Its Roots
Right, so 'Ghost of Yotei' is staying put in Japan, and honestly? It makes perfect sense.
The studio head dropped a pretty clear statement: the core of the series is 'someone wielding a katana'. And seriously, that just screams Japan, doesn't it? A katana isn't just a sharp bit of metal; it’s so deeply entwined with Japanese history, samurai culture, and a whole philosophy of martial arts. Trying to chuck that into, say, 'feudal Europe' would just lose the plot. It’s the entire cultural backdrop that makes the action sing.
If you want to know more, click the link to read the original article.
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Original article
What other historical settings do you think games should *definitely* stick to their roots in?